

- #Civilization 3 patch corruption update
- #Civilization 3 patch corruption software
- #Civilization 3 patch corruption series
Well, be bold in editing and change it. :-) Anyone else know about the info? I think the corruption is more severe in Civ III. I think that the different "ages"/"epochs" Bogdan | Talk 09:48, (UTC) Corruption įrom the article: "Corruption is a new feature that was added to Civilization 3." This is not true, I am fairly sure that Civ II also had corruption. Preceding unsigned comment added by 207.169.186.10 ( talk) 06:12, 14 December 2008 (UTC) Reply Call to Power I did this, and the usual 1 hour processing time reduced to under 5 mins. After reading some doco on a custom senario, the suggestion was to remove a few computer players. User:shultz6 -Preceding unsigned comment added by 122.106.255.43 ( talk) 18:39, 23 July 2008 (UTC) Reply The solution is simple. I never reached a max for units, but there would have been about 5000 units in the game when the turns were taking an hour to process. In between, two things happened - The total cities on the map for all civs decreased to about half the limit the program can handle, (250 instead of 500) and the total units for all civs was reduced to about 2000. User:shultz6 J-Preceding comment was added at 12:37, 9 July 2008 (UTC) Reply After further testing, I found the long turn wait times went from over an hour, to one minute. The solution was to get all the AI players to fight each other, and as they tend to destroy cities, more slots became available. These big maps also test the limits of the program - In one senario, I started with 2 cities, built 3, and was unable to build any more. Either turning this option off, or leaving 1 unit unassigned, solved the problem. I have had problems with hung games when the player controls over 1000 units - The problem occurred when there were no more moves left, and the game was set to pause (awaiting space bar) before continuing. So the processing time has nothing to do with the number of units in play. Even with no wars in progress at all, AI moves are still very long until the total players left in the game drops below 10. On an Athlon 6000+ it can still take up to an hour to process one move. Later into the game I have to wait 2 minutes minimum on the AI.- Can Not 23:09, 20 February 2007 (UTC) Reply This game can certainly burn some cpu cycles. Mathmo Talk 02:51, 14 February 2007 (UTC) Reply I play on the biggest map possible, most AIs possible with a Athlon 1600+. they are talking about the AI turn not your own turn. Four minutes is BELOW average for my turn length.do you automate all your stuff? I've talked to expert players that can sometimes take one to two hours in the Industrial Age, because they pay attention to every detail of their empire. Doesn't mean that devastatingly harsh criticism is in order, but the slow reaciton time *can* happen. :) Krupo 04:05, (UTC) I've had 30 minute turns before on standard-size maps deep in the Industrial Age. Frecklefoot | Talk 18:01, (UTC) If players are on a huge map with a slow computer (<700 Mhz, for example), turns can and will take that long. I play the game all the time and never had his/her experience. The previous version sounded like it was written by a bitter use. I even heaped some praise on it, but it seemed fitting given how popular the game is. Frecklefoot | Talk 17:47, (UTC) There, tried to NPOV it a bit. I've never experienced a 30 minute turn, though turns do get longer further into the game. I played the game right off the shelf and didn't need the patch for several months. There should be a section about criticism, but it shouldn't be that devastating in my opinion. I played the game for a while and never had to wait 30 minutes for a turn, although 4 minutes are still pretty much. The new section seems a bit over the top to me. The following references may be useful when improving this article in the future: Other : *Current discussions (XFD's, mergers, etc.):.Be sure to add the articles to any appropriate task forces. articles and remove the " |auto=yes" parameter. Verify : Double check the classification of articles in Category:Automatically assessed Apple Inc.
#Civilization 3 patch corruption software

#Civilization 3 patch corruption series
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#Civilization 3 patch corruption update
